Think about how long it already takes for a large team of devs to make a AAA budget FPS game, each level require more animation, design, scripting, debugging, play testing, etc. Well its simple math, which alot of gamers overlook, the reason why more space(bluray/multiple discs) do NOT equal longer games is because longer games like a 18 hr FPS for example would increase the dev costs significantly maybe even twice as much.
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